gamerule doDaylightCycle true scoreboard players set $countdown mem 110 # HUD execute if score $mini_type mem matches 6 run scoreboard objectives setdisplay list health_disp execute if score $mini_type mem matches 6 run scoreboard objectives setdisplay belowName health_disp execute if score $mini_type mem matches 6 run scoreboard objectives setdisplay sidebar kill_phantom scoreboard players set $bossbar_type mem 0