# 全局初始化 # 游戏数据 forceload remove all time set noon weather clear gamerule doDaylightCycle false gamerule doFireTick false gamerule doMobSpawning false gamerule keepInventory true gamerule doWeatherCycle false gamerule doImmediateRespawn true # 记分板 scoreboard objectives remove mem scoreboard objectives add mem dummy "全局变量" scoreboard objectives remove total_score scoreboard objectives add total_score dummy "得分" # 时钟 schedule function ltw:clock/tick4 4t replace schedule function ltw:clock/tick20 20t replace # 其他模块 function mini:main/init # 状态 function ltw:state/0/state_enter # TODO 关闭玩家碰撞箱