# 全局初始化 # 游戏数据 forceload remove all time set noon weather clear gamerule doDaylightCycle false gamerule doFireTick false gamerule doMobSpawning false gamerule keepInventory true gamerule doWeatherCycle false gamerule doImmediateRespawn true # 全局变量 scoreboard objectives remove mem scoreboard objectives add mem dummy ["全局变量"] # 时钟 schedule function ltw:clock/tick4 4t replace schedule function ltw:clock/tick20 20t replace # 其他模块 function mini:main/init