# 随机召唤僵尸 scoreboard players set $random_min mem 1 scoreboard players set $random_max mem 10 function lib:random execute if score $random mem matches 1..2 positioned 1019.0 18.1 5013.0 unless entity @e[type=zombie,distance=..1] run summon zombie ~ ~ ~ execute if score $random mem matches 3..4 positioned 1002.0 18.1 5013.0 unless entity @e[type=zombie,distance=..1] run summon zombie ~ ~ ~ execute if score $random mem matches 5 positioned 1002.5 13.1 5002.5 unless entity @e[type=zombie,distance=..1] run summon zombie ~ ~ ~ execute if score $random mem matches 6 positioned 1018.5 13.1 5023.5 unless entity @e[type=zombie,distance=..1] run summon zombie ~ ~ ~ # team leave @e[type=zombie] # team join ltw @e[type=zombie,tag=new_zombie] # tag @e remove new_zombie