# 强制死亡机制 execute if score $countdown mem matches 45 run tellraw @a ["",{"text": ">> ","color": "gold","bold": true},{"text": "即死模式已开启, 游戏将在 ","color": "gold"},"45 秒 ", {"text": "后结束","color": "gold"}] execute if score $countdown mem matches 45 run scoreboard players set $bossbar_color mem 1 execute if score $countdown mem matches 45 run function lib:bossbar/show execute if score $countdown mem matches ..45 run effect give @a[team=playing] wither 60 1 true # 显示倒计时 execute if score $countdown mem matches ..10 run title @a times 3 14 2 execute if score $countdown mem matches ..10 run title @a subtitle {"score":{"name":"$countdown","objective":"mem"}} execute if score $countdown mem matches ..10 run title @a title [""] execute if score $countdown mem matches ..10 as @a at @s run function lib:sounds/hit2 # 回复生命值 execute if score $foursec mem matches 1 run effect give @a[team=playing] regeneration 1 10 true execute if score $foursec mem matches 1 run schedule function mini:diamond/game/clear_effect 1t replace # 0s:游戏结束 execute if score $countdown mem matches 0 run function mini:main/game_end