# 清理残余实体 function mini:main/kill_entity tp @e[type=phantom] 1000 -100 6000 kill @e[type=phantom] # 游戏结束 forceload remove 1000 6000 1064 6064 gamerule doDaylightCycle false # 计算得分 execute as @a[team=playing] run scoreboard players operation @s mini_score = @s kill_phantom