# 任意玩家下线时触发 execute as @a at @s run function lib:sounds/error # 由于玩家人数不足,强制结束游戏 execute store result score #count mem if entity @a[tag=!watcher] execute if score $state mem matches 1.. if score $game_type mem matches 1 if score #count mem matches ..2 run function ltw:main/game_end execute if score $state mem matches 1.. if score $game_type mem matches 1 if score #count mem matches ..2 run tellraw @a {"text": "由于玩家人数不足, 游戏直接结束!","color":"red"} # 如果携带热土豆的玩家掉线,则重新生成土豆 execute if score $state mem matches 5 if score $mini_type mem matches 3 run function mini:hotpm/player_leave # TODO : [010] 摸新的大厅