# 要求系统进入状态 3(主要阶段结束,初始化小游戏) scoreboard players set $state mem 3 execute as @a run function ltw:state/3/player_enter # HUD scoreboard objectives setdisplay belowName total_score_disp scoreboard objectives setdisplay sidebar total_score scoreboard objectives setdisplay list total_score_disp scoreboard players set $bossbar_type mem 0 # 修改时间 time set midnight # 初始化倒计时 scoreboard players set $countdown mem 3 # 禁用tempo_block scoreboard players set $tempo_enable mem 0 # 小游戏编号 # 1 跑酷;2 TNT Run;3 热土豆;4 陷阱迷阵;5 僵尸 # 优化下一次游戏的选择:生成一个 1~[最大游戏编号] 的 randomarray,每次从其中取下一个数。 execute unless data storage ltw:mini types[0] run function ltw:state/3/newarray execute store result score $mini_type mem run data get storage ltw:mini types[0] data remove storage ltw:mini types[0] # 初始化小游戏 function mini:main/game_init