# 触发单个模块 execute if score $mini_type mem matches 1 run function mini:parkour/tick20 execute if score $mini_type mem matches 5 run function mini:phantom/tick20 # 特殊方块给予效果 execute as @a[tag=mini_running] at @s if block ~ ~-1 ~ emerald_block run effect give @s regeneration 2 1 true # 结束游戏判定 function mini:main/check_game_end