# 随机召唤僵尸 effect clear @a hunger # 生成随机数 scoreboard players set $random_min mem 0 scoreboard players set $random_max mem 100 function lib:random scoreboard players operation $random mem -= $zombie_luck mem execute if score $random mem matches 75.. run scoreboard players remove $zombie_luck mem 1 # 召唤怪物 execute if score $random mem matches -2..8 run function mini:zombie/game/summon_zombie execute if score $random mem matches ..-5 run function mini:zombie/game/summon_evoker # 清理恼鬼 execute if score $random mem matches 50.. run tp @e[type=vex,limit=1,sort=random] ~ -100 ~ # 赋予随机效果 effect give @e[type=husk,limit=1,sort=random] speed 4 effect give @e[type=zombie,limit=1,sort=random] slowness 4