# 速度药 (1 gb) execute unless entity @s[scores={shop_potion=0..}] run scoreboard players set @s shop_potion 0 tag @s remove canbuy tag @s[scores={shop_potion=..0,gold=81..}] add canbuy tellraw @s[scores={shop_potion=1..}] ["",{"text":">> ","color":"aqua","bold":true},{"text":"你已经购买了这个物品了!","color":"aqua"}] tellraw @s[scores={shop_potion=..0,gold=..80}] ["",{"text":">> ","color":"red","bold":true},{"text":"你没有足够的金块来购买这个物品!","color":"red"}] tellraw @s[tag=canbuy] ["",{"text":">> ","color":"green","bold":true},"你购买了 ",{"text":"速度 (0:20) 药水","color":"green"}] execute as @s[tag=canbuy] run tellraw @a[tag=!canbuy] ["",{"text":">> ","color":"green","bold":true},{"selector": "@s","color":"green"}," 购买了 ",{"text":"速度 (0:20) 药水","color":"green"}] scoreboard players add @s[tag=canbuy] shop_potion 1 scoreboard players remove @s[tag=canbuy] gold 81 execute as @s[tag=!canbuy] at @s run function lib:sounds/error execute as @s[tag=canbuy] at @s run function lib:sounds/levelup execute as @s[tag=canbuy] run function item:shop/refresh_gold