# 要求系统进入状态 7(选择奖励) scoreboard players set $state mem 7 execute as @a run function ltw:state/7/player_enter # HUD scoreboard objectives setdisplay sidebar total_score # 判断进入下一轮小游戏或结束 execute if score $game_type mem matches 1 if score $round mem matches ..2 run function ltw:state/7/continue_gameparty execute if score $game_type mem matches 1 if score $round mem matches 3.. run function ltw:main/game_end