# HUD execute if score $mini_type mem matches 1 run scoreboard objectives setdisplay sidebar execute if score $mini_type mem matches 2 run scoreboard objectives setdisplay sidebar execute if score $mini_type mem matches 3 run scoreboard objectives setdisplay sidebar mini_heart execute if score $mini_type mem matches 4 run scoreboard objectives setdisplay sidebar mini_heart scoreboard objectives setdisplay list total_score # 调用其他模块 execute if score $mini_type mem matches 2 run function mini:tntrun/game_start execute if score $mini_type mem matches 3 run function mini:hotpm/game_start execute if score $mini_type mem matches 4 run function mini:colormatch/game_start