gamerule doDaylightCycle true scoreboard players set $countdown mem 110 # HUD execute if score $mini_type mem matches 5 run scoreboard objectives setdisplay list health_disp execute if score $mini_type mem matches 5 run scoreboard objectives setdisplay belowName health_disp execute if score $mini_type mem matches 5 run scoreboard objectives setdisplay sidebar kill_phantom scoreboard players set $bossbar_color mem 4 scoreboard players set $countdown_max mem 110 scoreboard players set $bossbar_type mem 2 function lib:bossbar/show bossbar set mini:blue name "剩余时间"