tag @e[type=area_effect_cloud,tag=VillagerMarker] remove tpPlayer # 处理村民糊脸 execute as @a[team=playing,gamemode=survival] if entity @s[nbt={SelectedItemSlot:8}] run function mini:trade/game/villager_tp # 归位村民 tp @e[type=area_effect_cloud,tag=VillagerMarker,tag=!tpPlayer] 1000 5 5000