# 初始化热土豆地图 forceload add 1000 3000 1100 3100 # 初始化 scoreboard players set $show_score mem 0 scoreboard players set $survival mem 0 scoreboard players set $new_item_cd mem 0 scoreboard players reset * surviveRound # 伤害管理 scoreboard players set $remove_resistance mem 0 team modify playing friendlyFire true team modify playing collisionRule always team modify playing deathMessageVisibility never gamerule fallDamage false # 生成地图 setblock 1000 4 3000 air setblock 1000 4 3000 minecraft:structure_block[mode=load]{metadata:"",mirror:"NONE",ignoreEntities:1b,powered:0b,seed:0L,rotation:"NONE",posX:0,mode:"LOAD",posY:1,sizeX:32,posZ:0,integrity:1.0f,showair:0b,name:"mini:hp",sizeY:15,sizeZ:30,showboundingbox:0b} setblock 1000 5 3000 minecraft:redstone_block schedule function mini:hotpm/game_init2 10t replace