# 根据当前轮数生成随机品质的物品 # 品质 = d100 + (轮数 - 5) x 10 scoreboard players set $random_min mem -49 scoreboard players set $random_max mem 50 function lib:random scoreboard players operation $t_quality mem = $round mem scoreboard players operation $t_quality mem *= $c_10 mem scoreboard players operation $t_quality mem += $random mem # 根据品质生成不同的物品 execute if score $t_quality mem matches ..25 run function item:bonus_item/rank/white execute if score $t_quality mem matches 25..60 run function item:bonus_item/rank/green execute if score $t_quality mem matches 60..84 run function item:bonus_item/rank/blue execute if score $t_quality mem matches 85.. run function item:bonus_item/rank/purple