# 游戏结束,根据 total_score 判断排名,并返回主大厅 # 计算排名 tag @a remove total_rank1 tag @a remove total_rank2 tag @a remove total_rank3 # 1 function ltw:main/get_max_score execute as @a if score @s total_score = #score_max mem run tag @s add total_rank1 tag @a[tag=total_rank1] add max_uncounted # 2 function ltw:main/get_max_score execute as @a[tag=!max_uncounted] if score @s total_score = #score_max mem run tag @s add total_rank2 tag @a[tag=total_rank2] add max_uncounted # 3 function ltw:main/get_max_score execute as @a[tag=!max_uncounted] if score @s total_score = #score_max mem run tag @s add total_rank3 tag @a[tag=max_uncounted] remove max_uncounted # 给予进度 scoreboard players add @a[team=playing] stat_total 1 scoreboard players add @a[tag=total_rank1] stat_win 1 advancement grant @a[scores={stat_win=1..}] only ltw:story/win1 advancement grant @a[scores={stat_win=5..}] only ltw:story/win2 advancement grant @a[scores={stat_win=20..}] only ltw:story/win3 # 计算金粒奖励 scoreboard players set #total_gold mem 0 execute as @a[team=playing] run scoreboard players add #total_gold mem 400 # 无名次 execute as @a[tag=!total_rank1,tag=!total_rank2,tag=!total_rank3,team=playing] run scoreboard players remove #total_gold mem 100 # 计算总权重与单份奖励 scoreboard players set #total_weight mem 0 execute as @a[tag=total_rank1] run scoreboard players add #total_weight mem 3 execute as @a[tag=total_rank2] run scoreboard players add #total_weight mem 2 execute as @a[tag=total_rank3] run scoreboard players add #total_weight mem 1 scoreboard players operation #total_gold mem /= #total_weight mem # 计算名次奖励 scoreboard players set #rank1_gold mem 3 scoreboard players operation #rank1_gold mem *= #total_gold mem scoreboard players operation #rank1_gold mem /= #const_100 mem scoreboard players set #rank2_gold mem 2 scoreboard players operation #rank2_gold mem *= #total_gold mem scoreboard players operation #rank2_gold mem /= #const_100 mem scoreboard players set #rank3_gold mem 1 scoreboard players operation #rank3_gold mem *= #total_gold mem scoreboard players operation #rank3_gold mem /= #const_100 mem # 如果因为掉线强制结束则无名次奖励 execute store result score #count mem if entity @a[team=playing] execute if score #count mem matches ..2 run scoreboard players set #rank1_gold mem 0 execute if score #count mem matches ..2 run scoreboard players set #rank2_gold mem 0 execute if score #count mem matches ..2 run scoreboard players set #rank3_gold mem 0 # 显示排名 tellraw @a [" ",{"text":"\n----- 游戏结束 -----\n","color":"green","bold":true}] tellraw @a [" ",{"text": "第一名 - ","color":"green"},{"selector": "@a[tag=total_rank1]","color":"white"},{"text":" (","color":"gray"},{"score":{"name": "@p[tag=total_rank1]","objective": "total_score"},"color":"gray"},{"text":")","color":"gray"}] execute if entity @a[tag=total_rank2] run tellraw @a [" ",{"text": "第二名 - ","color":"green"},{"selector": "@a[tag=total_rank2]","color":"white"},{"text":" (","color":"gray"},{"score":{"name": "@p[tag=total_rank2]","objective": "total_score"},"color":"gray"},{"text":")","color":"gray"}] execute if entity @a[tag=total_rank3] run tellraw @a [" ",{"text": "第三名 - ","color":"green"},{"selector": "@a[tag=total_rank3]","color":"white"},{"text":" (","color":"gray"},{"score":{"name": "@p[tag=total_rank3]","objective": "total_score"},"color":"gray"},{"text":")","color":"gray"}] tellraw @a "" # 得分金粒奖励 execute as @a[team=playing] run scoreboard players operation @s temp2 = @s total_score execute as @a[team=playing] run scoreboard players operation @s temp2 /= #const_2 mem execute as @a[team=playing] run scoreboard players operation @s gold += @s temp2 execute as @a[team=playing] run scoreboard players operation @s gold_total += @s temp2 tellraw @a[team=playing] [" ",{"text": "得分奖励: ","color":"gold"},{"score":{"name": "*","objective": "temp2"}}," 金粒"] # 名次金粒奖励 scoreboard players set @a temp 0 execute as @a[tag=total_rank1] run scoreboard players operation @s temp = #rank1_gold mem execute as @a[tag=total_rank2] run scoreboard players operation @s temp = #rank2_gold mem execute as @a[tag=total_rank3] run scoreboard players operation @s temp = #rank3_gold mem scoreboard players set @a[tag=!total_rank1,tag=!total_rank2,tag=!total_rank3,team=playing] temp 1 execute as @a run scoreboard players operation @s gold += @s temp execute as @a run scoreboard players operation @s gold_total += @s temp tellraw @a[team=playing] [" ",{"text": "名次奖励: ","color":"gold"},{"score":{"name": "*","objective": "temp"}}," 金粒"] # 奖励结束 tellraw @a[team=playing] "" # 返回主大厅 schedule function ltw:state/0/state_enter 2t replace execute as @a at @s run function lib:sounds/theend forceload remove all