# 加载地图 forceload add -32 -17 31 -80 kill @e[type=item] # 世界边界 worldborder set 1000000 # 要求系统进入状态 0(等待大厅) scoreboard players set $state mem 0 execute as @a[team=!debugging] run function ltw:state/0/player_enter # HUD scoreboard objectives setdisplay belowName green_total scoreboard objectives setdisplay sidebar scoreboard objectives setdisplay list green_total scoreboard players set $bossbar_type mem 0 function lib:bossbar/show # 伤害管理 scoreboard players set $remove_resistance mem 0 team modify playing friendlyFire false team modify playing collisionRule never gamerule fallDamage false gamerule doMobLoot false gamerule doTileDrops false # 修改队伍颜色 team modify playing color green # 加载老板 function ltw:state/0/summon_entity # 清理加载区域 forceload remove all # 启用节奏跑酷 scoreboard players set $tempo_enable mem 1 function ltw:state/0/parkour/tempo_block/marker_spawn # 重置开始倒计时 scoreboard players set #start_countdown mem 9999999