# 要求系统进入状态 6(小游戏结束) scoreboard players set $state mem 6 execute as @a[team=!debugging] run function ltw:state/6/player_enter # HUD scoreboard objectives setdisplay belowName total_score_disp scoreboard objectives setdisplay sidebar total_score scoreboard objectives setdisplay list total_score_disp scoreboard players set $bossbar_type mem 0 function lib:bossbar/show # 清理残留实体 function mini:main/kill_remaining_entity # 初始化倒计时 scoreboard players set $countdown mem 4 # 初始化地图 forceload add 0 1900 50 2000 # 生成地图 setblock 0 10 2000 minecraft:structure_block{mode:"LOAD",name:"ltw:select"} setblock 0 11 2000 minecraft:redstone_block setblock 0 10 2000 air # 让地图先加载好 schedule function ltw:state/6/generate_bonus 1t