# 初始化刺客地图 forceload add 1000 7000 1032 7032 scoreboard players set $finish_mode mem 0 scoreboard players set $countdown_fast mem 0 scoreboard players set $survival mem 0 # 生成地图 setblock 1000 4 7000 minecraft:structure_block[mode=load]{mode:"LOAD",posX:0,posY:1,posZ:0,name:"mini:ass"} setblock 1000 5 7000 minecraft:redstone_block setblock 1000 4 7000 air # 清理残余实体 function mini:main/kill_entity # 伤害管理 scoreboard players set $remove_resistance mem 1 team modify playing friendlyFire false team modify playing collisionRule always team modify playing deathMessageVisibility always gamerule naturalRegeneration false gamerule fallDamage false