# as rule marker scoreboard players set #temp rgb_sys 0 tag @s add rgb_temp execute as @e[type=armor_stand,tag=rgb_rule] if score @s rgb_rule_id = @e[tag=rgb_temp,limit=1] rgb_rule_id run scoreboard players set #temp rgb_sys 1 tag @s remove rgb_temp execute if score #temp rgb_sys matches 0 run function mini:rgb/game/remove_rule