# 给予镐子 execute as @a[tag=mini_running] unless data entity @s Inventory[{Slot:8b,id:"minecraft:netherite_pickaxe",tag:{game_item:1b}}] run function mini:rgb/game/give_pickaxe # 新增规则 execute as @e[type=armor_stand,tag=rgb_new_rule] at @s run function mini:rgb/game/add_rule # 销毁规则 execute as @e[type=marker,tag=rgb_rule] run function mini:rgb/game/check_rule_exists # TODO 想办法关掉盔甲架掉落 execute as @e[type=item,nbt={Item:{id:"minecraft:armor_stand"}}] unless data entity @s Item.tag.game_item run kill @s kill @e[type=item,nbt={Item:{id:"minecraft:stone"}}]