# 尝试开始小游戏模式 # 计算玩家数量 execute store result score $count mem if entity @a[tag=hub_gameparty] # 根据玩家数量判定 execute if score $count mem matches ..2 run tellraw @a [{"text": "需要至少 3 人以开始小游戏模式, 当前仅有 ","color":"red"},{"score": { "name": "$count","objective": "mem"}}, " 人!"] execute if score $count mem matches 9.. run tellraw @a [{"text": "小游戏模式最多支持 8 人, 当前已有 ","color":"red"},{"score": { "name": "$count","objective": "mem"}}, " 人!"] # 判断旁观 execute if score $count mem matches 3..8 run tag @a remove watcher execute if score $count mem matches 3..8 run tag @a[tag=!hub_gameparty] add watcher # 设置数据 scoreboard players reset * total_score scoreboard players set @a[tag=!watcher] total_score 0 scoreboard players set $round mem 1 scoreboard players set $game_type mem 1 scoreboard players add $ game_id 1 scoreboard players operation @a game_id = $ game_id # 开始小游戏 execute if score $count mem matches 3..8 run function ltw:state/3/state_enter