# 喷溅型浮空药水 I (4g) scoreboard players add @s shop_04_float 0 tag @s remove canbuy tag @s[scores={shop_04_float=0,gold=36..}] add canbuy tellraw @s[scores={shop_04_float=1..}] ["",{"text":">> ","color":"aqua","bold":true},{"text":"你已经购买了这个物品了!","color":"aqua"}] tellraw @s[scores={shop_04_float=0,gold=..35}] ["",{"text":">> ","color":"red","bold":true},{"text":"你没有足够的金锭来购买这个物品!","color":"red"}] tellraw @s[scores={shop_04_float=..-1}] ["",{"text":">> ","color":"red","bold":true},{"text":"你需要先购买上一级的物品!","color":"red"}] tellraw @s[tag=canbuy] ["",{"text":">> ","color":"green","bold":true},"你购买了 ",{"text":"喷溅型浮空药水","color":"green"}] execute as @s[tag=canbuy] run tellraw @a[tag=!canbuy] ["",{"text":">> ","color":"green","bold":true},{"selector": "@s","color":"green"}," 购买了 ",{"text":"喷溅型浮空药水","color":"green"}] scoreboard players add @s[tag=canbuy] shop_04_float 1 scoreboard players remove @s[tag=canbuy] gold 36 execute as @s[tag=!canbuy] at @s run function lib:sounds/error execute as @s[tag=canbuy] at @s run function lib:sounds/levelup execute as @s[tag=canbuy] run function item:shop/refresh_gold tag @s remove canbuy