# 处理第七格 clear @s lime_dye{lobby_item:1b,lobby_ready:1b} clear @s gray_dye{lobby_item:1b,lobby_watch:1b} kill @e[type=item,nbt={Item:{id:"minecraft:gray_dye",tag:{lobby_item:1b,lobby_watch:1b}}}] execute if data entity @s Inventory[{Slot:8b}] unless data entity @s Inventory[{Slot:8b,tag:{lobby_item:1b,lobby_watch:1b}}] at @s run function item:disable_slot/disable_slot_8 replaceitem entity @s hotbar.8 lime_dye{lobby_item:1b,lobby_ready:1b,display:{Name:'{"text":"已准备 (按 Q 切换)","color":"green","italic":false}',Lore:['{"text":"你将在下一局参与游戏","color":"gray","italic":false}']}} execute at @s run function lib:sounds/hit # 处理数据 tag @s remove lobby_watch tag @s add lobby_ready