# HUD execute if score $mini_type mem matches 3 run scoreboard objectives setdisplay list mini_heart_disp execute if score $mini_type mem matches 3 run scoreboard objectives setdisplay belowName mini_heart execute if score $mini_type mem matches 3 run scoreboard objectives setdisplay sidebar total_score scoreboard players set $bossbar_type mem 0 function lib:bossbar/show