# 要求系统进入状态 8(选择奖励) scoreboard players set $state mem 8 execute as @a run function ltw:state/8/player_enter # HUD scoreboard objectives setdisplay belowName total_score_disp scoreboard objectives setdisplay sidebar total_score scoreboard objectives setdisplay list total_score_disp # 判断进入下一轮小游戏或结束 # execute if score $game_type mem matches 1 if score $round mem matches ..5 run function ltw:state/7/continue_gameparty # execute if score $game_type mem matches 1 if score $round mem matches 6.. run function ltw:main/game_end