# 初始化 TNT Run 地图 forceload add 1000 2000 1050 2050 scoreboard players set $finish_mode mem 0 # 生成地图 setblock 1000 10 2000 minecraft:structure_block{mode:"LOAD",name:"mini:tntrun"} setblock 1000 11 2000 minecraft:redstone_block # 清理残余实体 kill @e[tag=tntrun_block] # 伤害管理 team modify player friendlyFire true team modify player collisionRule never gamerule fallDamage false