# 初始化跑酷地图 forceload add 1000 1000 1064 1064 scoreboard players set $finish_mode mem 1 scoreboard players set $tempo_enable mem 1 scoreboard players set $countdown_fast mem 0 # 生成地图 setblock 1000 4 1000 minecraft:structure_block[mode=load]{metadata:"",mirror:"NONE",ignoreEntities:1b,powered:0b,seed:0L,author:"00ll00",rotation:"NONE",posX:0,mode:"LOAD",posY:1,sizeX:32,posZ:0,integrity:1.0f,showair:0b,name:"mini:parkour0",sizeY:32,sizeZ:32,showboundingbox:0b} setblock 1000 5 1000 minecraft:redstone_block setblock 1000 4 1032 minecraft:structure_block[mode=load]{metadata:"",mirror:"NONE",ignoreEntities:1b,powered:0b,seed:0L,author:"00ll00",rotation:"NONE",posX:0,mode:"LOAD",posY:1,sizeX:32,posZ:0,integrity:1.0f,showair:0b,name:"mini:parkour1",sizeY:32,sizeZ:32,showboundingbox:0b} setblock 1000 5 1032 minecraft:redstone_block setblock 1000 4 1000 air setblock 1000 4 1032 air # 清理残余实体 kill @e[type=arrow] kill @e[type=item] kill @e[type=falling_block,tag=parkour_block] kill @e[type=trident] # 生成节奏方块实体 function mini:parkour/game/marker_spawn # 生成奖励物品 execute positioned 1024.5 30.5 1038.5 run function item:bonus_item/gameparty/auto/green # 生成传送门实体 summon minecraft:falling_block 1014 21 1057 {Time:1,NoGravity:1b,BlockState:{Name:"nether_portal",Properties:{axis:z}},Tags:["parkour_block"]} summon minecraft:falling_block 1014 21 1056 {Time:1,NoGravity:1b,BlockState:{Name:"nether_portal",Properties:{axis:z}},Tags:["parkour_block"]} summon minecraft:falling_block 1014 22 1057 {Time:1,NoGravity:1b,BlockState:{Name:"nether_portal",Properties:{axis:z}},Tags:["parkour_block"]} summon minecraft:falling_block 1014 22 1056 {Time:1,NoGravity:1b,BlockState:{Name:"nether_portal",Properties:{axis:z}},Tags:["parkour_block"]} summon minecraft:falling_block 1014 23 1057 {Time:1,NoGravity:1b,BlockState:{Name:"nether_portal",Properties:{axis:z}},Tags:["parkour_block"]} summon minecraft:falling_block 1014 23 1056 {Time:1,NoGravity:1b,BlockState:{Name:"nether_portal",Properties:{axis:z}},Tags:["parkour_block"]} # 生成宝藏实体 # 1009.52 14.08 1007.45 营地屋顶 # 1021.53 15.95 1016.63 沙漠骨骸 # 1007.72 30.50 1019.92 神庙立柱 # 1011.66 19.16 1058.34 下界之门 # 1026.56 18.30 1047.10 落日森林 # 1004.50 18.50 1043.50 地狱之顶 # 1013.08 08.30 1040.86 节奏舞厅 # 1007.35 13.30 1025.31 末路营火 summon item 1009.52 14.08 1007.45 {Tags:["treasure_item"],Age:-32768,PickupDelay:32768,NoGravity:1,Invulnerable:1,CustomNameVisible:1,Glowing:1,Motion:[0,0,0],Item:{id:"chest",Count:1},CustomName:'"营地屋顶"'} summon item 1021.53 15.95 1016.63 {Tags:["treasure_item"],Age:-32768,PickupDelay:32768,NoGravity:1,Invulnerable:1,CustomNameVisible:1,Glowing:1,Motion:[0,0,0],Item:{id:"chest",Count:1},CustomName:'"沙漠骨骸"'} summon item 1007.72 30.50 1019.92 {Tags:["treasure_item"],Age:-32768,PickupDelay:32768,NoGravity:1,Invulnerable:1,CustomNameVisible:1,Glowing:1,Motion:[0,0,0],Item:{id:"chest",Count:1},CustomName:'"神庙立柱"'} summon item 1011.66 19.16 1058.34 {Tags:["treasure_item"],Age:-32768,PickupDelay:32768,NoGravity:1,Invulnerable:1,CustomNameVisible:1,Glowing:1,Motion:[0,0,0],Item:{id:"chest",Count:1},CustomName:'"下界之门"'} summon item 1026.56 18.30 1047.10 {Tags:["treasure_item"],Age:-32768,PickupDelay:32768,NoGravity:1,Invulnerable:1,CustomNameVisible:1,Glowing:1,Motion:[0,0,0],Item:{id:"chest",Count:1},CustomName:'"落日森林"'} summon item 1004.50 18.50 1043.50 {Tags:["treasure_item"],Age:-32768,PickupDelay:32768,NoGravity:1,Invulnerable:1,CustomNameVisible:1,Glowing:1,Motion:[0,0,0],Item:{id:"chest",Count:1},CustomName:'"地狱之顶"'} summon item 1013.08 08.30 1040.86 {Tags:["treasure_item"],Age:-32768,PickupDelay:32768,NoGravity:1,Invulnerable:1,CustomNameVisible:1,Glowing:1,Motion:[0,0,0],Item:{id:"chest",Count:1},CustomName:'"节奏舞厅"'} summon item 1007.35 13.30 1025.31 {Tags:["treasure_item"],Age:-32768,PickupDelay:32768,NoGravity:1,Invulnerable:1,CustomNameVisible:1,Glowing:1,Motion:[0,0,0],Item:{id:"chest",Count:1},CustomName:'"末路营火"'} team join gold @e[tag=treasure_item] # 伤害管理 scoreboard players set $remove_resistance mem 0 team modify player friendlyFire false team modify player collisionRule never gamerule fallDamage false