# 游戏结束 forceload remove 1000 5000 1064 5064 # Gamerule 调整 gamerule doDaylightCycle false gamerule doLimitedCrafting true gamerule keepInventory true gamerule doTileDrops false gamerule doEntityDrops false gamerule fireDamage false gamerule drowningDamage false # 计算得分 execute as @a[team=playing] run scoreboard players operation @s mini_score += @s diamond # 清理物品栏 clear @a[team=playing]