# 控制方块消失 # 修改下面这一行的数字以调整方块消失的延迟(单位为 2 刻,设置为 5 则为 10tick) execute as @e[tag=tntrun_block,scores={tntrun_timer=5}] at @s run setblock ~ ~ ~ air scoreboard players add @e[tag=tntrun_block] tntrun_timer 1 execute as @e[tag=tntrun_block] at @s unless block ~ ~ ~ #mini:tntrun_floor run kill @s execute as @e[tag=tntrun_edge] at @s unless entity @a[tag=tntrun_pc,distance=..1.51] run kill @s # execute as @e[tag=tntrun_block,tag=!tntrun_edge] at @s run particle # 玩家死亡判断 execute as @a[tag=mini_running] at @s if block ~ ~-1 ~ magma_block run function mini:tntrun/player_failed execute as @a[tag=mini_running] at @s if block ~ ~-2 ~ magma_block run function mini:tntrun/player_failed