# 单个玩家开始小游戏时执行 tag @s remove mini_running tag @s[tag=!rejoining,team=playing] add mini_running scoreboard players set @s mini_score 0 scoreboard players set @s[tag=rejoining] mini_score -1000 scoreboard players set @s[team=watch] mini_score -1000000 function mini:main/update_player_count clear @s #mini:game_item{game_item:1b} clear @s red_dye{LockItem:1b} recipe take @s * execute if score $mini_type mem matches 1 run function mini:parkour/player_enter execute if score $mini_type mem matches 2 run function mini:tntrun/player_enter execute if score $mini_type mem matches 3 run function mini:hotpm/player_enter execute if score $mini_type mem matches 4 run function mini:colormatch/player_enter execute if score $mini_type mem matches 5 run function mini:phantom/player_enter execute if score $mini_type mem matches 201 run function mini:ass/player_enter execute if score $mini_type mem matches 101 run function mini:diamond/player_enter execute if score $mini_type mem matches 102 run function mini:trade/player_enter