# 单个玩家开始小游戏时执行 function lib:sounds/music/mini_slow title @s clear title @s actionbar "" # 给予状态效果 function mini:phantom/give_effect # 设置玩家生命 attribute @s generic.max_health base set 20 gamerule naturalRegeneration false # 计分板重置 scoreboard players reset @s kill_phantom scoreboard players reset @s kill_phantom2 scoreboard players set @s[team=playing,tag=!rejoining] kill_phantom 0 scoreboard players set @s[team=playing,tag=!rejoining] kill_phantom2 0 scoreboard players reset @s use_trident scoreboard players reset @s countdown # 传送玩家 tp @s[team=playing] 1030.5 24.5 6031.5 # 调整模式 gamemode spectator @s[team=!debug] gamemode adventure @s[team=playing,tag=!rejoining] # 重新加入处理 execute if entity @s[tag=rejoining] run gamemode spectator