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- #as player
- execute store result score #bonus_add_score mem run data get block 0 0 0 RecordItem.tag.bonus_add_score
- # 正常的加分
- execute unless score #bonus_add_score mem matches 100 run scoreboard players operation @s total_score += #bonus_add_score mem
- execute unless score #bonus_add_score mem matches 100 run scoreboard players operation @s total_score_disp += #bonus_add_score mem
- execute unless score #bonus_add_score mem matches 100 run tellraw @a ["",{"text": ">> ","color":"aqua","bold": true},{"selector": "@s","color":"aqua"}," 获得了 ",{"score": {"name":"#bonus_add_score","objective": "mem"}}, " 分, 当前共有 ",{"score": {"name": "@s","objective": "total_score"}}, " 分"]
- # 100:硬币
- scoreboard players set $random_max mem 1
- scoreboard players set $random_min mem 0
- function lib:random
- execute if score #bonus_add_score mem matches 100 if score $random mem matches 1 run scoreboard players operation @s total_score *= $c_2 mem
- execute if score #bonus_add_score mem matches 100 if score $random mem matches 1 run scoreboard players operation @s total_score_disp *= $c_2 mem
- execute if score #bonus_add_score mem matches 100 if score $random mem matches 1 run tellraw @a ["",{"text": ">> ","color":"aqua","bold": true},{"selector": "@s","color":"aqua"}," 的硬币投出了正面, 得分加倍, 当前共有 ",{"score": {"name": "@s","objective": "total_score"}}, " 分"]
- execute if score #bonus_add_score mem matches 100 if score $random mem matches 0 run scoreboard players operation @s total_score /= $c_2 mem
- execute if score #bonus_add_score mem matches 100 if score $random mem matches 0 run scoreboard players operation @s total_score_disp /= $c_2 mem
- execute if score #bonus_add_score mem matches 100 if score $random mem matches 0 run tellraw @a ["",{"text": ">> ","color":"aqua","bold": true},{"selector": "@s","color":"aqua"}," 的硬币投出了反面, 得分减半, 当前共有 ",{"score": {"name": "@s","objective": "total_score"}}, " 分"]
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