player_max_health.mcfunction 1.5 KB

123456789101112131415161718
  1. # 如小游戏有多条命,需在小游戏中设置给玩家mini_heart生命上限并调用此函数
  2. # 设置生命值上限
  3. execute if score @s mini_heart matches 13.. run tellraw @s ["",{"text": ">> ","color":"red","bold": true},{"text":"小游戏生命上限为 12!","color":"red"}]
  4. execute if score @s mini_heart matches 13.. run scoreboard players set @s mini_heart 12
  5. # 根据玩家mini_heart数量决定生命值上限
  6. execute if score @s mini_heart matches 12 run attribute @s generic.max_health base set 24
  7. execute if score @s mini_heart matches 11 run attribute @s generic.max_health base set 22
  8. execute if score @s mini_heart matches 10 run attribute @s generic.max_health base set 20
  9. execute if score @s mini_heart matches 9 run attribute @s generic.max_health base set 18
  10. execute if score @s mini_heart matches 8 run attribute @s generic.max_health base set 16
  11. execute if score @s mini_heart matches 7 run attribute @s generic.max_health base set 14
  12. execute if score @s mini_heart matches 6 run attribute @s generic.max_health base set 12
  13. execute if score @s mini_heart matches 5 run attribute @s generic.max_health base set 10
  14. execute if score @s mini_heart matches 4 run attribute @s generic.max_health base set 8
  15. execute if score @s mini_heart matches 3 run attribute @s generic.max_health base set 6
  16. execute if score @s mini_heart matches 2 run attribute @s generic.max_health base set 4
  17. execute if score @s mini_heart matches 1 run attribute @s generic.max_health base set 2