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- # 切换节奏方块状态
- scoreboard players add $parkour_block mem 1
- execute if score $parkour_block mem matches 2.. run scoreboard players set $parkour_block mem 0
- # 蓝色
- execute if score $parkour_block mem matches 0 run setblock 1012 8 1035 air destroy
- execute if score $parkour_block mem matches 0 run setblock 1009 10 1036 air destroy
- execute if score $parkour_block mem matches 0 run setblock 1010 10 1033 air destroy
- execute if score $parkour_block mem matches 0 run setblock 1013 10 1032 air destroy
- execute if score $parkour_block mem matches 0 run setblock 1010 12 1030 air destroy
- execute if score $parkour_block mem matches 0 run setblock 1009 9 1036 minecraft:warped_hyphae
- execute if score $parkour_block mem matches 0 run setblock 1013 9 1032 minecraft:warped_hyphae
- execute if score $parkour_block mem matches 0 run setblock 1010 11 1033 minecraft:warped_hyphae
- execute if score $parkour_block mem matches 0 run setblock 1010 13 1030 minecraft:warped_hyphae
- # 红色
- execute if score $parkour_block mem matches 1 run setblock 1009 9 1036 air destroy
- execute if score $parkour_block mem matches 1 run setblock 1013 9 1032 air destroy
- execute if score $parkour_block mem matches 1 run setblock 1010 11 1033 air destroy
- execute if score $parkour_block mem matches 1 run setblock 1010 13 1030 air destroy
- execute if score $parkour_block mem matches 1 run setblock 1013 10 1032 minecraft:crimson_hyphae
- execute if score $parkour_block mem matches 1 run setblock 1012 8 1035 minecraft:crimson_hyphae
- execute if score $parkour_block mem matches 1 run setblock 1009 10 1036 minecraft:crimson_hyphae
- execute if score $parkour_block mem matches 1 run setblock 1010 10 1033 minecraft:crimson_hyphae
- execute if score $parkour_block mem matches 1 run setblock 1010 12 1030 minecraft:crimson_hyphae
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