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- # 显示倒计时
- execute if score $countdown mem matches ..10 run title @a times 3 14 2
- execute if score $countdown mem matches ..10 run title @a subtitle {"score":{"name":"$countdown","objective":"mem"}}
- execute if score $countdown mem matches ..10 run title @a title [""]
- execute if score $countdown mem matches ..10 as @a at @s run function lib:sounds/hit2
- # 0s:游戏结束
- execute if score $countdown mem matches 0 run function mini:main/game_end
- # 回复生命值
- execute if score $twice mem matches 1 run effect give @a regeneration 1 10 true
- execute if score $twice mem matches 1 run schedule function mini:diamond/game/clear_effect 1t replace
- effect clear @a regeneration
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