game_init.mcfunction 502 B

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  1. # 初始化僵尸地图
  2. forceload add 1000 5000 1050 5050
  3. scoreboard players set $finish_mode mem 0
  4. scoreboard players set $remove_resistance mem 1
  5. # 生成地图
  6. setblock 1000 10 5000 minecraft:structure_block{mode:"LOAD",name:"mini:zombie"}
  7. setblock 1000 11 5000 minecraft:redstone_block
  8. # 清理残余实体
  9. kill @e[type=arrow]
  10. kill @e[type=item]
  11. tp @e[tag=mini_mob] ~ -100 ~
  12. # 伤害管理
  13. team modify player friendlyFire false
  14. team modify player collisionRule always
  15. gamerule fallDamage false