game_init.mcfunction 689 B

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  1. # 初始化刺客地图
  2. forceload add 1000 7000 1032 7032
  3. scoreboard players set $finish_mode mem 0
  4. scoreboard players set $countdown_fast mem 0
  5. scoreboard players set $survival mem 0
  6. # 生成地图
  7. setblock 1000 4 7000 minecraft:structure_block[mode=load]{mode:"LOAD",posX:0,posY:1,posZ:0,name:"mini:ass"}
  8. setblock 1000 5 7000 minecraft:redstone_block
  9. setblock 1000 4 7000 air
  10. # 清理残余实体
  11. function mini:main/kill_entity
  12. # 伤害管理
  13. scoreboard players set $remove_resistance mem 1
  14. team modify playing friendlyFire false
  15. team modify playing collisionRule always
  16. team modify playing deathMessageVisibility always
  17. gamerule naturalRegeneration false
  18. gamerule fallDamage false