game_start.mcfunction 576 B

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  1. gamerule doDaylightCycle true
  2. scoreboard players set $countdown mem 110
  3. # HUD
  4. execute if score $mini_type mem matches 6 run scoreboard objectives setdisplay list health_disp
  5. execute if score $mini_type mem matches 6 run scoreboard objectives setdisplay belowName health_disp
  6. execute if score $mini_type mem matches 6 run scoreboard objectives setdisplay sidebar kill_phantom
  7. scoreboard players set $bossbar_color mem 4
  8. scoreboard players set $countdown_max mem 110
  9. scoreboard players set $bossbar_type mem 2
  10. bossbar set mini:blue name "剩余时间"
  11. function lib:bossbar/show