- # 判断村民是否升级
- function mini:trade/game/villager_level_up
- # 判断空交易
- execute if entity @s[nbt={Offers:{Recipes:[{uses:2,maxUses:2}]}}] run function mini:trade/game/remove_trade
- # 判断是否增加交易
- execute if entity @s[tag=upgradeVillager] run function mini:trade/game/villager_new_trade
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