villager_update_trade.mcfunction 316 B

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  1. # 判断村民是否升级
  2. function mini:trade/game/villager_level_up
  3. # 判断空交易
  4. execute if entity @s[nbt={Offers:{Recipes:[{uses:2,maxUses:2}]}}] run function mini:trade/game/remove_trade
  5. # 判断是否增加交易
  6. execute if entity @s[tag=upgradeVillager] run function mini:trade/game/villager_new_trade