game_start.mcfunction 429 B

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  1. # 2秒后给予土豆
  2. schedule function mini:hotpm/game/pm_init_first 2s replace
  3. # HUD
  4. execute if score $mini_type mem matches 3 run scoreboard objectives setdisplay list mini_heart_disp
  5. execute if score $mini_type mem matches 3 run scoreboard objectives setdisplay belowName mini_heart
  6. execute if score $mini_type mem matches 3 run scoreboard objectives setdisplay sidebar total_score
  7. scoreboard players set $bossbar_type mem 0