damage_taken.mcfunction 271 B

123
  1. execute as @a[tag=mini_running] store result score @s UUID run data get entity @s UUID[0]
  2. scoreboard players reset @s UUID
  3. execute as @a[tag=mini_running,tag=!watcher,gamemode=!spectator] if score @s UUID = $slime_last_hit mem at @s run function mini:slime/game/get_score