- # as rule marker
- # with rgb_op
- # 加分类事件
- execute if data entity @s data.events[{type:"add_red"}] run function mini:rgb/game/events/add_red
- execute if data entity @s data.events[{type:"add_green"}] run function mini:rgb/game/events/add_green
- execute if data entity @s data.events[{type:"add_blue"}] run function mini:rgb/game/events/add_blue
- # 重置状态
- data remove entity @s data.player.conditions
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