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init.mcfunction 483 B

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  1. # 全局初始化
  2. # 游戏数据
  3. time set noon
  4. weather clear
  5. gamerule doDaylightCycle false
  6. gamerule doFireTick false
  7. gamerule doMobSpawning false
  8. gamerule keepInventory true
  9. gamerule doWeatherCycle false
  10. gamerule doImmediateRespawn true
  11. # 全局变量
  12. scoreboard objectives remove mem
  13. scoreboard objectives add mem dummy ["全局变量"]
  14. # 时钟
  15. schedule function ltw:clock/tick4 4t replace
  16. schedule function ltw:clock/tick20 20t replace
  17. # 其他模块
  18. function mini:main/init