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- # 玩家下线时检测重新生成土豆
- execute unless entity @a[tag=pm_holding] run tellraw @a ["",{"text":">> ","color":"red","bold": true},"由于有玩家带着土豆跑路了, 正在为土豆选择更适合它的拥有者!"]
- execute unless entity @a[tag=pm_holding] run function mini:hotpm/game/pm_init_first
- # FIXME : <! 紧急> [HIM] 触发时会生成两个土豆
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