- gamerule doDaylightCycle true
- scoreboard players set $countdown mem 100
- # HUD
- scoreboard objectives setdisplay list health_disp
- scoreboard objectives setdisplay belowName health_disp
- scoreboard objectives setdisplay sidebar kill_phantom
- scoreboard players set $bossbar_color mem 4
- scoreboard players set $countdown_max mem 100
- scoreboard players set $bossbar_type mem 2
- function lib:bossbar/show
- bossbar set mini:blue name "剩余时间"
|