give_stick.mcfunction 569 B

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  1. clear @s lightning_rod{game_item:1b}
  2. # 返还格子上的物品
  3. execute if data entity @s Inventory[{Slot:8b}] run scoreboard players set @s item_slot 8
  4. execute if data entity @s Inventory[{Slot:8b}] at @s run function item:pop_slot/return_item
  5. item replace entity @s hotbar.8 with lightning_rod{game_item:1b,display:{Name:'{"text":"强力击退棒","color":"aqua","italic":false}'},Enchantments:[{id:"knockback",lvl:2}],AttributeModifiers:[{UUID:[I;2,0,2,1],Amount:39.01,AttributeName:"generic.attack_damage",Name:"attack",Slot:"mainhand",Operation:0}],HideFlags:63}