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- # 属性提升 1
- execute if score $countdown mem matches 100 run function mini:slime/game/set_attack
- execute if score $countdown mem matches 100 run tellraw @a ["",{"text": ">> ","color":"red","bold": true},{"text": "史莱姆的攻击力提高了!","color":"red"}]
- execute if score $countdown mem matches 100 as @a at @s run function lib:sounds/error
- # 召唤提示 1
- execute if score $countdown mem matches 85 run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"text": "新的史莱姆将在 5 秒后空投到球场中央!","color":"gold"}]
- execute if score $countdown mem matches 85 as @a at @s run function lib:sounds/error
- # 召唤 1
- execute if score $countdown mem matches 80 run function mini:slime/game/summon
- execute if score $countdown mem matches 80 run tellraw @a ["",{"text": ">> ","color":"red","bold": true},{"text": "新的史莱姆已空投!","color":"red"}]
- execute if score $countdown mem matches 80 as @a at @s run function lib:sounds/teleport
- # 属性提升 2
- execute if score $countdown mem matches 60 run function mini:slime/game/set_attack
- execute if score $countdown mem matches 60 run tellraw @a ["",{"text": ">> ","color":"red","bold": true},{"text": "史莱姆的攻击力提高了!","color":"red"}]
- execute if score $countdown mem matches 60 as @a at @s run function lib:sounds/error
- # 加速
- execute if score $countdown mem matches 40 run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"text": "史莱姆的移动速度提高了!","color":"gold"}]
- execute if score $countdown mem matches ..40 run effect give @e[type=slime] speed 10 3
- # 召唤提示 2
- execute if score $countdown mem matches 25 run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"text": "新的史莱姆将在 5 秒后空投到球场中央!","color":"gold"}]
- execute if score $countdown mem matches 25 as @a at @s run function lib:sounds/error
- # 召唤 2
- execute if score $countdown mem matches 20 run function mini:slime/game/summon
- execute if score $countdown mem matches 20 run tellraw @a ["",{"text": ">> ","color":"red","bold": true},{"text": "新的史莱姆已空投!","color":"red"}]
- execute if score $countdown mem matches 20 as @a at @s run function lib:sounds/teleport
- # 属性提升 3
- execute if score $countdown mem matches 1 run function mini:slime/game/set_attack
- execute if score $countdown mem matches 1 run tellraw @a ["",{"text": ">> ","color":"red","bold": true},{"text": "史莱姆的攻击力提高了!","color":"red"}]
- execute if score $countdown mem matches 1 as @a at @s run function lib:sounds/error
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